Combined Set: BP14: Banquet of Dreams & BP15: Trial of the Omens Decks

Welcome one, welcome all, to our Banquet of Dreams, and the Trial of the Omens!

Welcome one, welcome all to the Banquet of Dreams, and the Trial of the Omens!
Will you enjoy the food and festivities, or will you witness the Omens fight once again in the Colosseum?
The choice is yours, weary traveler.

Ahem, now that we have introduced you to the party, let's meet some of our contenders.

forestcraft Forestcraft

First off, we have... ? Who invited them to come play?

Oh, of course it was . He seems to be enamored by those little creatures.

Pixie Forest

Pixie forestcraftForest is an aggressive combo deck focused around buffing the notable Pixie tokens such as and , then using either or to end the game. In the combined set, Pixie forestcraftForest gets two powerful board control tools in providing strong single target removal, and providing both board-wide removal and consistency.

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  • : As one of the very few new introductions to Pixie forestcraftForest, Amataz, Reverse Blader offers the deck two very needed sources of survival. Ward innately, and targeted removal on his . Additionally, the conditional 2 damage is almost always active for Pixie focused decks, as puts herself in the EX area on her lastwordsLast Words.
  • : Piercye, Queen of Frost offers board-wide removal, one aspect that forestcraftForest has struggled with since its release. Her ability to 'deal 1 damage to each enemy leader and 2 damage to each enemy follower on the field, and give your leader defense+1' activates when any follower on your field evolves, including herself. At an evolve cost of 1, she offers this board wipe as early as turn 5 going first or turn 4 going second. Notably, her fanfare evolves her if you have at least 3 faceup evolved followers in your deck, and that does not use your once per turn evolve. Her effect allows you to consistently tutor out cards to help smooth out your curve — either to provide more board damage, or any follower that simply helps you end the game.

swordcraft Swordcraft

Let's introduce our second guest, ! He brings plenty of gifts for everyone in the form of .

Oh, excuse me, , you can't just steal the spotlight like that. Even if you share some of your Loot.

Festive Sword

Festive swordcraftSword is a new deck that has a core focused around as a 'Chipper Skipper Skipper Skipper...'. The deck focuses around utilizing tokens in your EX Area. Notably, cards like , , and interact with the number of tokens in your EX area. It also, with , introduces the mechanic of adv Advance Evolution — it takes up the same once per turn slot as the evolve Evolve, ride Ride, or feed Serve ability.

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  • : As the core engine for Festive swordcraftSwordcraft, Jiemon, Thief Lord offers a way to spend the tokens in exchange for followers. His banishes two cards named in order to search the top 5 cards of your deck for a Festive card that costs 3 or less. Then, that card gets put into the EX area, and it costs 3 less to play. This effect is repeatable as long as you can pay 1 play point and banish 2 tokens from your EX area, and is what makes restriction worthy in May. Along with this, Jiemon passively gives every other Festive follower on your board Storm. This notably does include the .
  • : Taketsumi offers an important amount of consistency to Festive swordcraftSwordcraft, and is one of the unifying pieces of the Festive engine. His fanfareFanfare does everything that Festive swordcraftSwordcraft wants. It draws a card, discards a card, and generates a token. He is also summonable from the effect of , which is just another added bit of consistency. Taketsumi also takes advantage of the new adv Advance Evolution mechanic in order to summon . Taketsumi's advance form summons two tokens on his fanfareFanfare. He also has the act engage ability to deal 5 damage to an enemy follower and deal 3 damage to its leader. Combined, they allow Taketsumi to be a very strong board swing tool, while also helping with the deck's survival.
  • and : As Festive swordcraft Sword is a very consistent deck, Haggler's Gambit and Stay in Paradise both allow you to get further into your deck while advancing your gameplan. generates a while drawing a card, occasionally costing zero if you have three copies of in your EX area. On the other hand, simply checks the top 4 and puts a Festive card from them into your EX area.
  • : Given that is our baseline for 1 play point removal spells, Night on the Town, at worst, matches the damage while generating a . If you have three Festive cards in your EX area, trades off generating a for dealing an additional 2 damage to an enemy follower.
  • : A 2 play point 2/2 that evolves for 1 to deal 2 damage to an enemy follower is a very solid staple for any deck. On their fanfareFanfare, generates a . Additionally, Front Desk Frog can self evolve if is on the field. Finally, can also draw a card if there are at least three Festive cards in your EX area, adding on to the consistency of Festive swordcraft.
  • : Torchbearing Guide is a very simple card that, if you put a Festive card from your hand into your EX area, allows you to draw a card. Then, if you have at least 3 Festive cards in your EX area, he gains attack+1/defense+1 — a very simple card that adds to your consistency, while also sneaking ahead on board if you curve out.
  • : Given that none of the other Festive swordcraft Sword cards restore defense to your leader, Masterful Musician weaves an impeccable melody if is in play, restoring defense+3. She also unconditionally puts a in your EX area. Her seems relatively unassuming – putting a in your EX area. That changes once you read her passive effect, 'Whenever a Glittering Gold token is put into your EX area, select an enemy follower on the field. Deal 3 damage to it and 1 damage to its leader.' Notably, the lower cost effects are excellent for activating her passive more.

Thief Sword

The Thief swordcraftSwordcraft support released in BP15: Trial of the Omens utilizes a new token type, Loot. While primarily gets used by banishing themselves, the new Loot tokens, , , , and are all intended to be played in order to help gain an advantage over your opponent. Thief swordcraftSword becomes a menacing aggro deck with providing a very strong endgame.

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  • : As one of the unifying engines of Thief swordcraft Sword, Octrice, Hollow Usurpation and her support in BP15 introduces Loot tokens — off of her fanfareFanfare, and the three "Gilded" tokens, , , and generated by her act ability. The tokens themselves are simple to use, and the main form of skill expression falls under deciding which token to pick. Octrice herself allows you to play Loot tokens for two less play points twice per turn, so be sure to decide what works best.
  • : Ultimate Hollow is the archetypal version of — it is a Quick spell that deals 2 damage to an enemy follower. It additionally generates a , which helps Thief swordcraftSwordcraft get closer to the late game.
  • : Thief swordcraft Sword was introduced as an archetype that forces your opponent to bury cards from the top of their deck, and Arsène Lupin has a very interesting interaction with what your opponent buries. If a follower was buried, you generate a . Otherwise, if a spell or amulet was buried, you generate a . His is also an added source of consistency, being one of the archetype's 'Look at the top 4 cards of your deck and add a Thief card from them to your hand' abilities.
  • : Adherent of Hollowness is one of Thief swordcraftSwordcraft's mid-game tools to help push you towards ending the game. His fanfareFanfare self-evolves if there are at least 10 cards in your opponents' cemeteries, and his puts a token into your EX area. Importantly, he is one of the few sources of tokens, which you get once per turn when you play a Loot token.
  • : Rush is a powerful keyword, and Chivalrous Bandit offers it on a 3/1 body. He also has the fanfareFanfare of burying the top card of your opponent's deck and putting a token in your EX area. As a simple card, he provides all of what the deck wants — removal (with Assail if there are at least 10 cards in your opponents' cemeteries), Loot generation, and advancing the 10 cards in cemetery gameplan.
  • : Thief swordcraft Sword tends to have issues interacting with boards outside of , , and the tokens. Gilneliise, Ravenous Craving fixes this by, on her , giving another follower attack+2/defense-2. You can also use this to give some of your followers with Storm extra damage, notably the followers with 3 defense or more. She also innately has Drain if your leader has 10 defense or less, which helps with survivability.

runecraft Runecraft

Who's that reading over there? ? Of course they are, let's not disturb them too much. Maybe they'll let us read once they're done writing!

Festive Mage Rune

Mage runecraftRune has historically always been a burn focused deck, utilizing powerful spells such as and to deal damage directly to your opponent. Additionally, and both help provide powerful board swings, while and her spells help with smoothing the deck's draw and damage output.

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  • : Yukishima, Master Biographer offers an immense amount of removal in a one card package — they passively provide 2 damage to an enemy follower whenever a Mage or Festive card is played. Additionally, their fanfareFanfare allows the next Festive or Mage card that costs 3 or less to be played for 3 less, which can often be chained with three or four other Mage or Festive cards on turn 5.
  • : runecraftRunecraft values being able to draw 2 cards, and Story of a Lifetime is 3 play points for drawing 2 and burying 2. This establishes as a runecraftRune staple, but specifically in Festive Mage runecraftRune, Story of a Lifetime refunds one playpoint if is in play.

dragoncraft Dragoncraft

Well, if we look over at the arena, is definitely taunting her opponents. And burning them up.

We should maybe get someone to check on them. Maybe.

Disdain Dragon

The original Disdain dragoncraftDragon is a very tempo heavy midrange deck with a focus on powerful swing turns involving and damaging your own followers during your turn. The iteration introduced in BP15 provides a much stronger swing with the . Additionally, the deck runs a small package, which helps finish off your opponent.

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  • : Galmieux, Ardent Disdain is a very unifying engine for Disdain dragoncraftDragoncraft. Her token, , offers a solid way to interact with all of your "Disdain" followers' effects, including giving Storm. Her swing turns start as early as turn 6, and help provide the deck with fuel to flood the board, especially if you chain multiple Omen cards off of 's effect. Her passive does not have a limit on how many times you can activate her effect, so be mindful of ordering your cards correctly to maximize the deck's board swings.
  • : Given that Disdain dragoncraftDragon has very few ways to interact with an opponent's board, Adherent of Ardor serves as a new generic for a number of dragoncraftDragon decks. At worst, he deals 3 damage to an enemy follower on both fanfareFanfare in Overflow and his . But, especially if you summon him from , he can interact with the opponent's board while continuing your board swing.
  • : Ardent Torch is a simple spell that does everything the deck wants. It deals 1 damage to your own follower, which helps activate your Disdain effects. It deals 1 damage to your opponent, which helps you end the game. And, it draws a card, which is generically good. Notably, to play , you must target an allied follower in play.
  • : As the original was a finisher for aggressive decks, Mjerrabaine, Great One is a way to play aggressively while not needing to zero out on your cards. His fanfareFanfare generates a at the cost of discarding 3 cards. Great Testimony allows you to remove an enemy follower in play while also dealing damage to your opponent, but note that saving it for later means that you might miss out on the damage. If you happen to discard a , you can activate 's act ability to draw 2 cards and deal 2 damage to your opponent

abysscraft Abysscraft

Make sure to not take too much from the feast, otherwise might get you~

And who's that watching in the corner, ? Don't be shy!

Handless Abyss

Handless abysscraftAbyss is an aggressive archetype focused around the Festive abysscraftAbyss cards released in BP14. In terms of gameplan, you aim to accelerate your hand to zero while filling up your EX area with powerful cards. Your best accelerators are cards like — cards that fill up your EX area while removing cards from your hand. Once you're at zero cards in hand, is active. She serves as the deck's primary payoff for zero cards, and in combination with and , the deck aims to create large swing turns.

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  • : As part of the deck's primary win condition, Paracelise, Demon of Greed does a lot in one card. Her fanfareFanfare does the effect of 'drawing' a card into your EX area, then you discard a card. Once you do end up at zero cards in hand, you're able to evolve her. Her does everything the deck wants. It deals 5 damage to an opponent's follower, 2 damage to its leader, gives your leader defense+2, and puts the top card of your deck into your EX area. The only noticeable issue with the card is that you need a target to play in order to activate her effects, so decks like would make it difficult to use her on evolve effect.
  • : Itsurugi, Eager Admirer is a new generic that happens to perform well in Handless abysscraftAbyss. He puts a in your EX area on his fanfareFanfare, which serves as a generically good card in most abysscraftAbyss decks. It advances the handless portion of handless decks, the Necrocharge portion of Necrocharge decks, and also serves as a slight amount of removal that can be delayed. Importantly, he takes advantage of the new advAdvanced Evolution to summon . Itsurugi, Paradise's End serves as a very strong board swing, removing up to three followers on his fanfareFanfare while dealing 3 to your opponent and giving your leader defense+3.
  • : Handless abysscraftAbyss needs to empty its hand as quickly as possible, and Eternal Contract helps do that as early as turn 3. effectively trades two cards from hand for two cards in your EX area, and banishing a card like ensures that you don't go too far down in resources. Something that will come up in grindier matchups is the ability to actcost01 to recycle any copies of from your cemetery and banished zone.
  • : Briared Vampire is a simple 1 cost follower that evolves to let you effectively trade a card in hand for a card in your EX area — extremely helpful as the deck does lack powerful turn 1 plays going second outside of .
  • : is not the only payoff that Handless abysscraftAbyss has — Bat Usher is a simple 1 cost 2/2 that can potentially become a 3/2 with Storm if you have 0 cards in hand. It is very helpful in terms of chipping your opponent down as the game nears its end.
  • : Full Moon Leap is an extremely aggressive payoff for Handless abysscraftAbyss, as you can provide Storm to any of your abysscraftAbyss followers, with notable targets being , , and . One thing to note is that is not a Festive card, so it cannot be selected for those effects that care about Festive cards.
  • : Since the Festive trait was introduced in BP14, it received a plethora of neutralNeutral generics, Stay in Paradise included. searches the top 4 cards of your deck for a Festive card and puts it in your EX area — almost every Festive archetype interacts with the EX area in some way, so make sure you choose the best card for the situation!
  • : Handless abysscraftAbyss empties its hand rather quickly, helped by cards in hand being banished or discarded. Anisage, Lost Forsaken serves as a way to maintain resources while discarding or banishing her, as her searches the top 4 cards of your deck for a Festive card and puts it in your EX area. We run 3 copies of her simply due to the existence of , as she can keep coming back once she is in your cemetery.
  • : Undying Resolve can target any Festive follower that costs 2 or less, but your primary targets will be if you need a , or in order to give her attack+1 and Storm. Additionally, when is discarded or banished, you can give an allied abysscraftAbysscraft follower Bane — this doesn't come up nearly as much as it may seem, but you should still keep it in mind!
  • : As part of the neutralNeutral Festive generics, Torchbearing Guide serves as a simple 2 play point follower that draws a card on the condition of having a Festive card in hand to put into your EX area. The attack+1/defense+1 is not as impactful in Handless abysscraftAbyss, but it still comes up from time to time.
  • : Room Service Demon serves as another payoff for being handless, as her fanfareFanfare deals 3 damage to an enemy follower innately, recovers 2 play points if you have 2 or less, and deals 2 to the enemy leader if you have 0 cards in hand. Be careful, as her fanfareFanfare does not resolve if you cannot target a follower.
  • : As a finisher, Parkour Werewolf doesn't actively interact with any of Handless abysscraftAbysscraft's cards — he is simply 6 play point for 6 damage, which will only come up near the end of the game.

havencraft Havencraft

At least is doing his job of protecting the audience. And keeping the stands intact.

Ward Haven

Ward havencraftHaven is a midrange deck focused on board swings — into either or into a plethora of other options. Shiro, Cursed Wings also serves as a very consistent board wipe. Additionally, shows up once again, as she was a staple from the game's release.

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  • : Wilbert, Luminous Paladin's fanfareFanfare searches the top 5 cards of your deck for a 2 or less cost follower with Ward. Some of your best targets are if you need to extend a board, or if you need the Storm, and if you need the removal. Along with Wilbert being an extremely flexible card, he has an actengage to destroy an enemy follower if you have 3 followers on your field with Ward.
  • : As recursion is important for a board based deck, Shiro, Cursed Wings can target any of your powerful Ward followers that cost 2 or less and summon them. Notably, she also offers a board wipe on her , where she deals damage equal to the number of other allied followers with Ward. Notably, she does not include herself in this count, so make sure you manage defensedefense thresholds!
  • : Fox of Fortune is a simple 2 cost 2/3 with Ward that draws a card when your leader gains defense. At first, it would seem that the only way to draw would be to play the generated token. But, , if you summon a follower with Ward, gives your leader defense+2.
  • : As a very simple way to extend a board lead, Sarissa, Luxflash Spear has storm while there are at least three cards on your field. These three do not need to have Ward, so she would have storm if you summon her off of . Additionally, her fanfareFanfare gives an enemy follower attack-1/defense-1, which is a helpful bit of removal.
  • : Temple Healer also serves as a way to cycle through your deck, with her fanfareFanfare discarding a follower with Ward in order to draw her card. Her also simply draws a card — always helpful.
  • : and are the only two sources of Storm that Ward havencraftHaven has, but Hardplume Warrior requires three followers on your field to have Ward instead of simply having 3 cards on field.
  • : Arael is a solid slot in board focused decks, as her fanfareFanfare and her can be used on herself, but they are typically better served on other allied followers — as an example.

Conclusion

I hope the banquet brings plenty of joy, and the trial brings immense excitement.

Welcome to the Banquet of Dreams, and the Trial of the Omens!