Welcome to Togh Keyoh

May you uncover the secrets hidden in the neometropolis.

By
CodeCode
·
Sponsored by Bushiroad

Introduction

"In the city of Togh Keyoh, abnormal is the new normal—technology has reached unfathomable heights, otherworldly invaders run rampant, and the weak are oppressed by the strong."

Welcome to Togh Keyoh. BP18: Neometropolis drops Shadowverse: Evolve straight into a high-tech urban battleground where corporate polish masks a dangerous underbelly. Anchored by the versatile Togh Keyoh package and class-defining engine pieces, BP18 breathes fresh air into the meta by pushing both brand-new strategies and classic rogue decks into the competitive spotlight.

neutral Generics

As we enter Togh Keyoh, we must first check in with the Mao Ward Office and meet 's team.

Loading cards...

Loading cards...

  • : A staple of all Togh Keyoh-based archetypes, Togh Keyoh, Neometropolis allows you to retrieve a Togh Keyoh card from the top 3 cards of your deck. Additionally, its actcost01 ability benefits every Togh Keyoh archetype - notably banishing itself for runecraftRune and giving your leader defense+1 for havencraftHaven.
  • : Forming the core of the neutralNeutral Togh Keyoh package, Saito, Mao Ward Office offers the same effect as , while featuring a versatile , allowing you to cast or activate more targeted abilities in dedicated Togh Keyoh decks. Additionally, helps boost consistency as he can retrieve either Saito or A-Class Pyromancy, helping smooth out your curve at any point in the game.

forestcraftForestcraft

As the greenery within the city may be sparse, and the HERB'S work towards 'revitalizing' the city. Sometimes by less-than-ideal means. But, underneath the mask of an honorable goal lies something much, much darker.

Togh Keyoh Forest

Togh Keyoh forestcraftForest thrives on chaining multiple evolve effects within a turn, culminating in large swing turns involving , , and .

Loading main deck...

Loading evo deck...

Key Cards

  • : As the centerpiece of Togh Keyoh forestcraftForest, Rolo Ronè offers removal, interaction, recursion, and a massive tempo swing all in one compact package. Additionally, like all clan leaders, his generates a token, offering the ability to reuse your On Evolve effects while effectively costing 0 due to Seeds of Salvation gaining you an Evolution Point.
  • : While Togh Keyoh forestcraftForest features explosive swing turns, Verdant Authority Caretaker stands as the deck's premier source of defense gain, as you can typically play her alongside two other evolve effects. Additionally, you can potentially evolve her on turn 3 going first alongside or turn 6 going first alongside .

Combo Forest

BP18: Neometropolis offers a relatively large shakeup to the classic Combo forestcraftForest deck, as enables the Crystalian trait to be run. Additionally, both and add much needed interaction on the turn.

  • : Tia, Crystalian Noble's token isn't the most impactful, but the fact that she draws a card once per turn when you generate her or put any other Crystalian card into your EX Area adds an immense amount of consistency to the deck. She also enables and solidifies the Crystalian package that got introduced in BP16.
  • : As a retrain of , May, Eager Elf offers three unique advantages. First, she can be played from your cemetery if you've played 3 cards this turn, which makes her a high-value draw, especially in the early-game. Next, she puts herself on the bottom of your deck if she was not put on the field from your hand. Finally, whenever she leaves the field (including when banished), she also deals an enemy follower one damage.
  • : is a staple of nearly any low-cost focused forestcraftForest deck. Airbound Barrage dealing 3 damage to an enemy follower instead of drawing a card makes it extremely versatile. This upgrade ensures Airbound Barrage will remain an eternal staple of Combo Forest.

swordcraft Swordcraft

If you ever need a case solved, the Shinra Detective Agency's resources, notably herself, rival those of the Mikado System. Rumors say she's even solved cases before they occur.

Togh Keyoh Sword

With Togh Keyoh swordcraftSword, and the management of its gigabyte counters allows the deck to establish itself as one of the most interesting Togh Keyoh decks. Notably, since it features two major outlets to spend them, and , the deck maintains a highly flexible and explosive gameplan.

Loading main deck...

Loading evo deck...

Key Cards

  • : As the chief detective of the Shinra Detective Agency, Shinra herself forms the core of Togh Keyoh swordcraftSword. She summons a to set up your deck, and her provides much-needed removal. Additionally, the token generated by Shinra's On Super-Evolve effect offers valuable hand refill at a low cost. Finally, the act abilities of Shinra and remain the primary damage sources within the deck, so 's consistency is much appreciated.
  • : Gigabyte counters are Togh Keyoh's primary engine fuel, and Bird's-Eye Investigator acts as your premier accelerator for them. His summons up to two Togh Keyoh followers that have a combined cost of 3, with some of the most powerful combinations being and a 1-cost follower, and a 1-cost follower, and accessing .

runecraft Runecraft

If you need a new fit to match with Togh Keyoh's vibe, or simply need some powerful jewelry to keep up with the city, Odd Jewelry Inc. has you covered. Its employees have been hand-picked by the CEO, herself!

Banish Rune

After Pale Moon was introduced in CP03: Cardfight!! Vanguard, BP18 reinvigorates Banish runecraftRune with a new wave of dedicated support. serves as a core engine piece, retrieving any previously banished card, while the combination of , , and deliver incremental burn damage to close out games.

Loading main deck...

Loading evo deck...

Key Cards

  • : While Mana's fanfareFanfare offers a simple way to swap a card in your hand with one in your banished zone, where she truly shines is her effect. Her token, , allows you to play cards from your banished zone, with famously getting banned due to the threat of an infinite loop. At the point where you play Adorn with Jewels, you typically have access to 12 to 14 damage in your banished zone, which should comfortably put your opponent within lethal range.
  • : Françoise, , and all have the same fanfareFanfare of drawing a card and then banishing one from your hand, but notably has the lastwordsLast Words of banishing herself, which immensely accelerates you towards the threshold of having 10 cards in your banished zone. She also provides extra chip from her actengage ability, helping close out matches.

dragoncraft Dragoncraft

As you walk through the city, you might see some high school students walking around, causing the typical mischief that high school students do. But, if you happen to notice the Maka Issenman High School uniform, be wary - their typical mischief involves more... destructive antics, orchestrated by .

Draconic Duelist

Draconic Duelist is a board-based archetype initially released in BP09, with as the primary win condition. Now, in BP18, Draconic Duelist pivots away from relying on Romelia to leverage a high-tempo Togh Keyoh package.

Loading main deck...

Loading evo deck...

Key Cards

  • : El, Destructive Dragon is one of the strongest Draconic Duelist followers at virtually any point in the game. Early, her allows you to put any Draconic Duelist card from the top 3 cards of your deck into your EX Area and play it for 3 less. For 0 extra play points, you can summon if you need the ramp, for removal, and if you need the draw and chip damage. Where El truly shines is her token - she can push for 5 damage on her own, or 7 if you've set up .
  • : A common pain point for Draconic Duelist is how its cards typically need 3 Draconic Duelist cards on field to activate their best effects. Red-Winged Admissions Gift fixes this by being a Draconic Duelist amulet that searches the top 2 for a Draconic Duelist card, while providing incidental healing to help stabilize against aggressive matchups.

Abysscraft

Keep an ear out for the rumors of people "disappearing". No matter their stature, their standing, their strength, the rumored Secret Burial Sisters will "take care" of them. You might not ever see them during your visit, and if so, take that as a blessing, as leave no targets.

2-Cost Abyss

BP18's new wave of 2-cost abysscraftAbyss followers breathes new life into the fan-favorite 2-Cost Abyss. provides much-needed reach, offers full board clears, and both and offer valuable recursion, bridging the late-game gap that previously relied on .

Loading main deck...

Loading evo deck...

Key Cards

  • : has been a staple of numerous abysscraftAbysscraft decks, and Ilze & Urze serve as a strong upgrade, with their allowing you to play a 2-cost or less Togh Keyoh or abysscraft card from the top 5 cards of your deck. As the most aggressive target, provides a 3/3 Storm, while and both help quickly fuel the 10 2-cost card threshold and build towards Necrocharge (20). Additionally, the is absurdly potent, letting you recur up to 3 Togh Keyoh cards with their token.
  • : One of the most glaring weaknesses for 2-Cost Abyss was its inability to make meaningful plays on turn 1, regardless of going first or second. Gnawing Rat fixes that, as you can discard a 2-cost card to play it for 1 less. Its fanfareFanfare providing a small bit of draw is always helpful, while the threat of its can force awkward responses from your opponent.

Vampire Abyss

Alongside the new , Vampire-focused Abyss decks received a major shot in the arm for consistency, spearheaded by replacing . Additionally, and provide seamless generation while cycling through your deck.

  • : Vania's third retrain offers incredible versatility, as her fanfareFanfare offers cycle while her delivers the standard 2 ping damage expected of a 2-cost's evolve. But, where she truly shines is her , granting Storm and Bane to all tokens on your field. With summoning a Forest Bat with 3 attack and giving attack+1/defense+1 to each Forest Bat on your field, you can quickly assemble massive burst damage to close out games.

Havencraft

As part of Togh Keyoh, you may see some bizzarre sights. Things that logic and reason can't explain. The Savior of the Lost takes care of these "anomalies", led by , with the goal of turning everyone's happiness into reality.

Heal Haven

Ever since BP02, Heal Haven has remained a rogue strategy, defined by . BP18 transforms the deck into a dual-engine threat alongside , with a number of the new Togh Keyoh cards having additional effects if played or summoned while Seishiro is on your field.

Loading main deck...

Loading evo deck...

Key Cards

  • : Seishiro passively deals 2 damage to an enemy follower whenever your leader gains defense, but where he becomes a true threat is through his . His lets you summon a 3-cost or lower Togh Keyoh follower or havencraft amulet from your hand, with notable targets being to anchor your board presence or to activate Seishiro's ping twice. His Super-Evolution token, , offers direct damage while giving your leader defense+1, triggering Seishiro's ping.
  • : Since Heal Haven relies heavily on board presence, it craves low-investment board flood. Bansai Suzuki offers a token at the start of your end phase, and each token also offers another copy at the start of your end phase. Thus, for 6 play points, you get two bodies, but for 8, you get 4. He also grants temporary damage immunity for the turn via his act ability, which can result in him snowballing extremely quickly.

Conclusion

Navigating the streets of Togh Keyoh means watching your step - whether you're dodging delinquents from Maka Issenman High School, relying on the Shinra Detective Agency to solve a case, or staying out of the crosshairs of the Secret Burial Sisters. Mechanically, BP18: Neometropolis captures that same unpredictability. With game-ending burst damage, unprecedented recursion, and versatile generic searchers in and , this set gives players all the tools needed to carve out their own territory in the new meta.